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Red alert 3 uprising
Red alert 3 uprising









Grinder - A modified road roller, retrofitted with toothed cylinders and powerful engines, the grinder can chew through any ground target.One form of the attack shoots lasers and the other charged bombs. Future Tank X-1 - A high tech tank that has two side mounted weapons.Pacifier FAV - A hovering tank with a close range mini gun for small targets, it can also deploy into an artillery platform for long range bombardment.He also has a "boost-kick" as a special ability that damages, or shatters frozen units on landing. Utilizes a Cryo-Cannon to freeze any ground target. Cryo Legionnaire - An amphibious upper tech infantry unit.This flying fortress boasts two proton collider cannons for heavy ground bombardment, along with a nose mounted Eliminator chain gun for dealing with mobile lightly armored targets. Harbinger Gunship - A heavy assault aircraft.30 new multiplayer maps-although because there is no multiplayer component to the game, these maps are only available in Skirmish and Commander's Challenge modes.A hero-focused action-RPG campaign covering Yuriko Omega's past.A new "mini-campaign" (comprised of about 4 missions) for each faction.Each scenario also has a target time, for the most dedicated players to strive for. At the outset of this mode, the player only has very basic units and structures available for each faction, and as each scenario is completed, a new unit or structure is unlocked for use in all subsequent scenarios. Each scenario pits the the player against one of the commander personas in the game, played by actors in FMV cutscenes. Commander's Challenge mode, which features 50 unique, successively tougher scenarios.Several new units for each faction, which, on average, are more powerful than existing units.This campaign uses different controls and camera, playing more like an action-RPG than an RTS. Yuriko's campaign follows her origins and backstory, explaining her birth, captivity by the Allies, and her quest to rescue her sister. The Empire campaign covers the defense of the Empire's lands from attacking Soviet forces. The Allied campaign focuses on the defeat of several renegade Empire warlords resisting the Allied occupation. The Soviet campaign focuses on the remaining Soviet forces trying to stop FutureTech, the Allied defense contractor, who is building a superweapon called the "Sigma Harmonizer", which is capable of stopping time. Each faction has a new campaign and the new campaign following the story of the Empire's commando Yuriko Omega. The campaigns of Red Alert 3: Uprising pick up where the original game left off. The official explanation for the removal of multiplayer is that the development team wanted the new units to be so powerful that they would have trashed Red Alert 3's original competitive multiplayer balance. In exchange, it strips out all multiplayer, including Red Alert 3's signature campaign coop. The game includes new units, new maps, new campaigns, a large new mode, and new characters played by new actors in the live-action cinematics. EA decided in early 2009 that Uprising would only be available via digital download. Command & Conquer Red Alert 3: Uprising follows right after the original game Red Alert 3, as all three factions-The Allies, The Soviets, and The Empire of the Rising Sun-are somehow having trouble with the Futuretech cooperation.











Red alert 3 uprising